Bodies in Play: Inclusive Co-Creation for Wearable Technology and Virtual Reality is a two year feminist research-creation partnership between OCAD University’s game:play Lab and Social Body Lab, and DMG that brings together academic, cultural and community practitioners to co-create knowledge for more inclusive and innovative body-centric design practices in embodied interfaces. It will do this through a series of game jams and a residency program, bridging creative, technical and conceptual work in wearable technology and mixed reality (XR).

Register here

Workshop 1

LEDs for Personal Expression

Oct 26, 2022

6:30-8:30 EDT

Workshop 2

Kinetic Wearables Toolkit

Nov 2, 2022

6:30-8:30 EDT

Game Jam

Bodies in Wearable Play

Nov 12-19, 2022

11:00-5:00 EDT

Bodies in Play will take place over a year, beginning with explorative workshops + jams in wearable technology and then in mixed reality. We will then use the second half of the program to run a less structures series of artist residencies + exhibitions of the work created throughout the program.

We acknowledge the difference in bodies and want to encourage a wide variety of them to participate in these game jams.

Fall 2022

Wearable Technology

Fall 2022

Virtual Reality


Augmented Reality, Residency Program, Synthesis + Exhibition

Join us... Bodies in Wearables

...on the discord

Bodies in Play is presented in collaboration by...


Santo Aviero-Ojeda

President, DMG

Izzie Colpitts-Campbell

Executive Director, DMG

Kate Hartman

Lab Director, Social Body Lab

Ellie Huang

Project Coordinator, Bodies in Play

Prayag Ichangimath

Research Assistant, Social Body Lab

Beck Levick

Program Director, DMg

Trish Mwenda

Research Assistant, Social Body Lab

Cindy Poremba

Co-Director, Game:PLAY Lab

Emma Westecott

Co-Director, Game:PLAY Lab

Bodies in Play is supported by funding from the Social Sciences and Humanities Research Council.